Free FiveM scripts and resources for your server

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CS Holster & Sling
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CS Holster & Sling

CS Holster Sling A comprehensive FiveM resource that automatically manages weapon holsters and slings for a more immersive roleplay experience. Features Automatic Holster Management Sling System Holster Emote Installation Configuration ⚠️ CRITICAL: Holster Configuration Required You MUST configure the holster drawables in config.lua to match your server's EUP (Extended User Ped) setup. The script comes with example configurations, but these will NOT work unless they match your actual EUP holster drawable IDs. What You Need to Configure How to Find Your Holster Drawable IDs Usage Basic Usage Once configured, the script works automatically: Commands Keybinds Requirements Support If you experience issues: Notes Support
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CS Mobile Command Post
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RECENTLY UPDATED!

CS Mobile Command Post

CS Command Post A realistic Incident Command System (ICS) whiteboard for FiveM. Place physical command post props in the world and manage incidents with an interactive ICS board featuring organizational charts, personnel tracking, resource management, and scene diagrams. Supports both Fire/EMS and Law Enforcement command post variants. Dependencies Features Core Features Fire/EMS Mode (/cp) Law Enforcement Mode (/cplaw) Installation Commands
CommandDescription
/commandpost or /cpPlace a Fire/EMS command post in front of you
/cplawPlace a Law Enforcement command post in front of you
/disassemblepost or /dismantlepostDisassemble the nearest command post
/cppermissionsToggle permission system on/off (admin)
/cpcleanup [days] [all] [dry]Clean up old posts from database (admin)
Cleanup Examples /cpcleanup 30 -- Delete inactive posts older than 30 days /cpcleanup 7 all -- Delete ALL posts older than 7 days /cpcleanup 14 all dry -- Preview what would be deleted (dry run) Configuration -- Model Configuration Config.CommandPostModel = 'prop_command' -- Must match your .ytyp archetype name Config.ModelRotation = { pitch = 90.0, roll = 0.0, yaw = 0.0 } Config.GroundOffset = 1.3 -- Interaction Config.InteractionDistance = 2.5 Config.InteractionKey = 38 -- E key -- Permissions Config.EnablePermissions = false Config.PermissionSystem = 'ace' -- 'ace', 'qbox', or 'both' Config.AllowedJobs = { 'police', 'ambulance', 'fire' } -- Visual Options Config.ShowMarker = false Config.ShowLabel = true ACE Permissions Add to your server.cfg: # Fire Department add_ace group.fire commandpost.place allow add_ace group.fire commandpost.access allow add_ace group.fire commandpost.disassemble allow # Police add_ace group.police commandpost.place allow add_ace group.police commandpost.access allow # EMS add_ace group.ambulance commandpost.access allow Usage Fire/EMS Command Post Law Enforcement Command Post
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CS Gunjam

CS Gunjam

A Lua gunjam script written for FiveM servers with configurable variables. For support join my discord https://discord.gg/5UP6j76CVe
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CS EMS Minigame
RECENTLY UPDATED!

CS EMS Minigame

EMS Mini-Game A standalone revive system for FiveM that uses ox_lib for all the UI stuff. No frameworks needed, just ox_lib. What It Does When someone is downed (player or NPC), you can use the /treat command to start a comprehensive treatment process: Patient Assessment - Initial 3-5 second assessment that determines patient condition and affects difficulty 3-Stage Mini-Game: If you complete all stages, they get revived. If you fail any stage, you gotta start over. Features Commands Requirements Configuration Everything is in config.lua: How It Works The script finds the closest downed target when you use /treat. If there's no one nearby, it'll tell you. Treatment Process: The script continuously checks distance and line of sight - if you move too far or lose sight of the patient, treatment is cancelled. There's a cooldown so you can't spam it, and the script handles all the revive stuff properly so NPCs don't fall through the ground or die immediately after being revived. For support join my discord https://discord.gg/5UP6j76CVe
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CS GSR
NEW!

CS GSR

GSR Detection System A standalone Gunshot Residue (GSR) detection system for FiveM that tracks firearm discharge and provides realistic forensic testing capabilities. Features Installation Configuration All configuration options are in config.lua: Base Settings Hand Washing Proximity Testing GSR Intensity Time Degradation Weapon Multipliers Body Part Tracking ox_inventory Integration Commands /checkgsr <id> Check a player's GSR status. Requires proximity to the target player. Usage: /checkgsr 1 /washhands Wash your hands to remove GSR. Requires proximity to a water source if enabled. /changeclothes Manually trigger clothing change (clears clothing GSR). Note: Clothing changes are also detected automatically. Exports Server-Side exports['cs_gsr']:HasGSR(playerId) Returns true if the player has GSR, false otherwise. Example: local hasGSR = exports['cs_gsr']:HasGSR(source) if hasGSR then print("Player has GSR") end How It Works GSR Intensity Levels Notes For support join my discord https://discord.gg/5UP6j76CVe
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